№ 0432Reddit post
DS4 vs Qwen3.6 vs Glimmer on one design prompt
Side-by-side of DeepSeek V4 cloud (30 min), Qwen3.6 36B (2 min) and Muse Glimmer 30B (3 min) on the same generation task, run locally on an RTX 5080 at 125K context.
DS4 cloud (30 min) vs Qwen3.6 36B (2 min) vs Muse Glimmer 30B (3 min) on Llama.cpp (RTX 5080)
Some people told me that the difference in richness and layout between Glimmer and Qwen wasn't clear to them. This example makes it super clear. I'm aware that comparing Glimmer 30B (a dense model) with Qwen 3.6 (a MoE) isn't entirely fair, but if we compare it to the dense Qwen 27B, the gap will likely be even bigger. If you want, I can add the 27B version later. For now, I'm waiting for Qwen 3.8 27B to see how close it gets to the blueprint. As for the technical details: Both were run on a custom llama.cpp build optimized for the RTX 5080, with a temperature of 0.5 and a 125k context window. Regarding the music: I created it myself without using AI I specifically wanted it to sound that weird.





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