Curated with by@mohithkumar808

№ 0099GitHub

Minecraft-style voxel game made with Muse Spark

A Three.js, Vite and TypeScript survival-lite voxel game built with Muse Spark, with infinite terrain, crafting, hunger, day-night cycle and zombies.

daum110715/minecraft-made-of-muse-sparkREADME ↗

MC · Three.js 生存简版

基于 Three.js + Vite + TypeScript 从零还原的类 MC 体素游戏(生存简版)。

玩法

  • 体素无限地形:丘陵 / 沙滩 / 海洋 / 橡树 / 煤矿 / 铁矿 / 雪山
  • 第一人称:WASD 移动、空格跳、Shift 疾跑、鼠标视角(指针锁定)
  • 左键按住挖掘(按硬度读条),右键放置方块
  • 数字键 1-9 / 滚轮切换快捷栏(滚轮待接),E 打开背包,Q 丢弃选中
  • 对着工作台右键打开 3×3 合成,E 背包内 2×2 合成
  • 合成链:原木→木板→木棍→工作台→火把/木镐/木剑→圆石→石器→熔炉
  • 生存:20 血 / 20 饥饿,疾跑跳跃消耗饥饿,高饥饿回血,空饥饿掉血,摔落伤害,死亡掉落
  • 昼夜循环(10 分钟一天),夜晚刷僵尸(追踪+近战),白天燃烧,击杀掉腐肉 + XP
  • 掉落物磁吸拾取,自动存档(localStorage,12 秒一次 + 切后台/关闭时),主菜单继续游戏
  • F 开关飞行调试,云 / 星空 / 太阳月亮 / 挖掘粒子 / 受伤红屏 / WebAudio 合成音效

运行

npm install
npm run dev

浏览器打开输出的地址,点击「开始新世界」即玩。可填种子,留空随机。

操作

按键 动作
WASD / 空格 / Shift 移动 / 跳 / 疾跑
鼠标左键按住 挖掘
鼠标右键 放置 / 对工作台打开合成
E 背包(2×2 合成)
Q 丢弃选中物品 1 个
1-9 切换快捷栏
F 飞行开关
ESC 暂停(自动保存)
苹果/面包/腐肉 在背包里点它(或 Shift+点)吃掉

目录

src/
  main.ts            游戏装配 + 主循环
  config.ts          常量数值
  world/             方块注册 / 地形生成 / Chunk / 网格化 / 体素射线
  player/            控制 / AABB 物理 / 玩家(血量饥饿挖掘放置)
  entities/          僵尸 / 掉落物
  systems/           昼夜 / 音效 / 存档
  ui/                HUD / 背包合成面板 / 菜单 / 合成匹配
  utils/             程序化纹理图集 / 噪声 / 输入

后续可扩展

  • 骷髅弓箭手 / 蜘蛛(继承 entities/mob.ts)
  • 熔炉烧炼(铁矿→铁锭→铁器)
  • 村民 / 红石 / 下界传送门
  • 联机、真实材质包、触屏操作
Minecraft-style voxel game made with Muse Spark on github.com

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