Curated with by@mohithkumar808

№ 0084GitHub

AstraVanguard 3D single-file platformer

A single-file Three.js superhero platformer designed, coded and play-tested by Muse Spark 1.3 at xhigh effort in one autonomous session, passing 25/25 automated browser checks.

joji228/muse-spark1.3-astravanguard3dREADME ↗

☀️ AstraVanguard 3D

Sunwarden: Solaris Rescue — a single-file 3D superhero platformer

🧪 Benchmark build — designed, coded, and play-tested end-to-end by
Muse Spark 1.3 xhigh in one autonomous agentic session:
third-person flight combat, a full mission arc, and 25/25 automated
browser acceptance checks passing with zero console errors.

Single-file HTML
Three.js r128
No build step
Play online


▶️ Run it

Locally: double-click index.html (or serve the folder statically). Internet is needed once for the Three.js CDN.

Input Action
WASD + mouse Move (mouse steers the camera, GTA-style)
Space (hold) Fly — release to hover, C dives
Left-click (hold) Heat vision — infinite range, stops at walls
Wheel-click / double-tap Lock onto a foe (beam + camera track it)
Shift Hyperspeed ×2 — hold 0.5s mid-flight for a sonic boom
Q → J/click Grab & throw street rubble
J / K / P / M / F Punch / laser / pause menu / mute / fullscreen

Full touch support included (pad, drag-to-aim, dive + hyper buttons).

🎯 The mission

  1. Rescue 5 citizens 👪 (follow the light beacons)
  2. Defeat the UMBRA-MECH 🤖 (dodge the telegraphed red slam ring — it enrages under 40% HP)
  3. Ignite the Beacon Tower 🗼 (locked until 1 + 2 are done)

Three lives, checkpoint pylons, score + persistent best, God Mode in the pause menu.

🛠️ Under the hood

  • ~2,300 lines of vanilla JS + Three.js in one file
  • Fixed-timestep simulation, pooled particles/bullets/floaters, shared GPU assets (flat memory across restarts)
  • GTA-style rate-steer camera, mouse-aimed infinite beam with wall occlusion, soft-lock melee, waypoint-following drones, telegraphed dasher dives, boss shockwaves
  • Original IP: Sol the Sunwarden, Solaris City, Dr. Umbra — no third-party assets

Built as an agentic-coding benchmark with Muse Spark 1.3 (xhigh) — spec → code → browser play-testing → fix loops, all autonomous.

AstraVanguard 3D single-file platformer on github.com

Also filed under Games & 3D

See all →
  1. 0564

    Voice chess on a projector with Muse Spark★

    Weekend project: play chess with Muse Spark running on a DGX Spark with code Muse Spark wrote. Setup: - projector - HDMI, camera, mic, and display server (Raspberry Pi) - pipecat bot (DGX Spark) - vision pipeline (RTX 5090) - coding agents running on the Pi, the DGX

    @kwindla

    X post

    Games & 3D

  2. 0520

    Muse Spark 1.3 stress-tested on 8 game and app builds★

    Bijan Bowen runs Muse Spark 1.3 through a browser OS, C++ skate game, subway FPS, 3D CAD Hot Wheels, a Blender/Godot wrestling game and more, then tallies the total cost.

    @Bijanbowen

    Video

    Games & 3D

  3. 0501

    Muse Code drives Unity CLI to port a golf game to VR★

    Dilmer Valecillos uses Muse Code with Muse Spark 1.2 and the Unity CLI to run tests, validate changes, port a Mini Golf game to other platforms and convert it to VR.

    @dilmerv

    Video

    Games & 3D

  4. 0500

    Muse Code + Unity CLI: Mini Golf to VR★

    Hello everyone! 👋🕶️ I put Meta Muse Code + the Unity CLI to the test with a real Unity project to see how far I could push this agentic workflow. Instead of just generating code, I wanted to see how it could actually interact with Unity, run tests, validate changes, port the h

    @Dilmerv

    X post

    Games & 3D

More GitHub

See all →
  1. 1091

    RedMuse

    Muse-native pentesting skill pack for Muse.ai. 13 skills, 4 scan modes (quick, standard, deep, diff), gate-first, localhost vulnerable app plus passive scans only, no active probes on live sites without a separate yes. Strix-inspired with original writing. Proven on localhost (IDOR, XSS, open redirect) and on live targets with anonymized totals: 0 critical, 2 high, 4 medium, 8 low, 14 info. MIT.

    Anonymous

    GitHub

    Coding & dev tools

  2. 1089

    Gig Driver Profit Checker — real delivery profit in minutes

    A working mobile-friendly web app built by the Meta Muse personal agent from a real courier's detailed requirements. It compares DoorDash/Uber Eats delivery offers after total miles (including empty return), waiting time, all-in vehicle costs and tolls. The surprising demo: a $9 offer can yield $19.08 net per hour while a $20 offer only yields $16.09 under stated assumptions. Muse created the standalone offline HTML and logic tests (49/49 self-reported); I downloaded it, independently verified actual browser inputs/outputs, published the source and proof screenshot to GitHub, and deployed a no-signup live demo. Live app: https://boyhoangxattpt2-blip.github.io/gig-driver-profit-checker/ . GitHub README includes exact math, source code, build story, and reproducible prompt.

    Anonymous

    GitHub

    Apps & websites

  3. 1087

    Zouroboros Workshop

    Muse is your personal assistant. Zouroboros Workshop is the workshop behind it. Workshop is an MCP service that runs on a private, single-tenant VPS provisioned for each customer. From a normal Muse conversation, a user can dispatch real software work to a coordinated team of seven AI coding executors — Claude Code, Codex, Gemini, OpenCode, Kimi, Hermes, and Pi — routed by health and capability, with automatic fallback when one executor is unavailable. Three things make it different from a single-vendor hosted builder. First, it runs on the subscriptions the user already pays for: there are no Workshop model credits and no second meter. Second, its memory is shared across every executor and survives across sessions, so a decision recorded by one tool is retrieved by another in a later Muse conversation — memory that compounds instead of resetting. Third, work is verified before it is delivered: builds run through a factory lane with deterministic review, and swarm results return with per-task evidence, not just an agent's claim that it is done. The customer-facing promise is simple: turn your existing AI tools into a workshop that delivers tested, reviewed work — a finished pull request, not a wall of code in chat.

    @Xmarlandoj

    GitHub

    Connectors & MCP

  4. 1086

    Self-Healing Agent VM

    A self-healing watchdog pattern for AI agent VMs: byte-exact restore caches in persistent storage, sentinel probes, no-clobber atomic restores, and verified heals. When the VM's root filesystem is rebuilt with pieces missing (Python stdlib, timezone data, Node), the watchdog restores them in minutes and reports only repairs and failures. Includes an AGENTS.md so any agent can set it up.

    @TMTrevisan

    GitHub

    Agents & automation

Curator picks

  1. 1057

    Muse Mail: your agent gets an email address★

    MUSE FEATURE ALERT: y'all have been asking for this one. your @muse is getting its own email address. add it to a thread or forward it stuff and it’ll handle it for you. muse mail!

    @alexandr_wang

    X post

    Agents & automation

  2. 1054

    Kevin Roose gives his Muse $100 and a Kalshi account★

    gave my Muse $100 and a kalshi account, let's see how frontier this thing is

    @kevinroose

    X post

    Agents & automation

  3. 1046

    Medical bills audited line by line, $4,000 saved★

    Got Muse logged in to my medical provider’s portal, he pulled the itemized bills, and questioned every line. So far he’s found several times I’d been double billed, asked for some discounts and has saved me over $4,000. If your moat is bureaucracy, you’re cooked.

    @Ryan_Holdaway

    X post

    Errands & personal agent

  4. 1042

    GitHub connector for Muse★

    GitHub 🤝 @Muse A new way to connect your GitHub account to review PRs, catch up on issues and notifications, and leave comments without switching tabs.

    @github

    X post

    Connectors & MCP

Want more AI builds?artificialbuilds.com